Dungeon 23: October-December

Floor 13, October: A return to the more random nature of the early levels, with a circular floor controlled by a lich. Also just a giant eyeball if you look closely enough. Floor 14, November: Even more ink. A strange example of a level which is not nearly as dangerous as the earliest levels, even for being so deep into the dungeon. Floor 15, December: All the ink. A prime example of how I went about making this megadungeon, at least in terms of the timing. This floor was actually completed a week or two ago, even though by the strictures of the Dungeon 23 experiment I should only have this complete by the end of the month. The hellhounds look a little funky, like giant rats rather giant dogs. Either way, its done, and I've learned a fair bit on how to actually go about making a proper megadungeon, which I have already started, and might take more than a year to finish.