Dungeon 23: October-December

 Floor 13, October: A return to the more random nature of the early levels, with a circular floor controlled by a lich.  Also just a giant eyeball if you look closely enough.


Floor 14, November: Even more ink.  A strange example of a level which is not nearly as dangerous as the earliest levels, even for being so deep into the dungeon.

Floor 15, December: All the ink.  A prime example of how I went about making this megadungeon, at least in terms of the timing.  This floor was actually completed a week or two ago, even though by the strictures of the Dungeon 23 experiment I should only have this complete by the end of the month.  

The hellhounds look a little funky, like giant rats rather giant dogs.

Either way, its done, and I've learned a fair bit on how to actually go about making a proper megadungeon, which I have already started, and might take more than a year to finish.








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