Character Competency
The question being posed is this: At what, if any, point does a character become competent, either in a singular ability, or as a whole, in your RPG/Game/Setting. A list, in order of competency: CoC: I have never played, but my impression is: The idea of the game is that your characters will never be wholly competent, they may become competent in a skill or two, or many, but they can never beat Cthulhu. OSE: At 4th level I would say the characters become competent in their fields, at 7th they are competent as a whole and at 10th they are hyper-competent in their fields/niches. 5e: The characters start competent, become wholly competent by 5th level and hyper-competent past 9th level, effectively (and sometimes literally) becoming immortal by max level. Lone Wolf Fists: Characters start competent in a few areas and progress exponentially from there, high-level play sees them fighting deities and the idea of reality itself. But I'd like to go into more detail in the area I'm mos...