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Showing posts from February, 2025

Character Competency

The question being posed is this: At what, if any, point does a character become competent, either in a singular ability, or as a whole, in your RPG/Game/Setting. A list, in order of competency:  CoC: I have never played, but my impression is: The idea of the game is that your characters will never be wholly competent, they may become competent in a skill or two, or many, but they can never beat Cthulhu. OSE: At 4th level I would say the characters become competent in their fields, at 7th they are competent as a whole and at 10th they are hyper-competent in their fields/niches. 5e: The characters start competent, become wholly competent by 5th level and hyper-competent past 9th level, effectively (and sometimes literally) becoming immortal by max level. Lone Wolf Fists: Characters start competent in a few areas and progress exponentially from there, high-level play sees them fighting deities and the idea of reality itself. But I'd like to go into more detail in the area I'm mos...

The W40k Rant

 I don't like the lore, I don't like the gameplay, I don't like the company who makes it.  My seething fury towards this terrible game was started by three separate incidents, relating directly to the three issues above, but which do not encompass the whole of my distaste for this game.  The three events would be: A frankly off-putting lore video, the first and last I can remember attempting to watch, before being quickly deterred.  The fact that the official rules require actual physical miniatures, all of which are purposely and prohibitively expensive.  And finally, an event which occurred long before I was aware of it: that the company had copyrighted the term "space marine" a horribly generic term which they had the gall to claim.   Now, I do not know the current situation regarding the copyright, but the rest still stands. Furthermore The lore. The video which I found, this was years ago by now, and I believe I have thoroughly forgotten which cha...